Saturday, August 16, 2008
Friday, July 18, 2008
Sunday, July 13, 2008
Monday, July 07, 2008
Charles Guiteau hates Mondays
Whew, it's been a while. I've been pretty busy - starting to look for a job for the fall (I have an app in with Game Informer, hoping to hear back from them soon), moving down to Illinois for July and getting ready to be up in Minneapolis come August. So, I haven't had a lot of time for writing. Also, I FINALLY (after I think 13 months of waiting) got into the Mythos beta, and have been getting into that over the last few days. I'll give a more comprehensive preview once I have a little more experience with it, but so far it's looking to be very, very exciting (and sadly, much more refined and enjoyable than Hellgate: London, which is by the same developer).
And a friends sent me to this site, which has such gems as this:
Edited 9/28/10, since Kate Beaton moved websites a while back and I'm too much of a newb to permalink. Also hah, Mythos. I'm glad you turned into Torchlight, eventually.
And a friends sent me to this site, which has such gems as this:
Edited 9/28/10, since Kate Beaton moved websites a while back and I'm too much of a newb to permalink. Also hah, Mythos. I'm glad you turned into Torchlight, eventually.
Thursday, May 29, 2008
Sunday, May 25, 2008
I never got past the first part with the spikes

Also, I stumbled upon JACT. It's an interesting and, as far as I can tell, legit service (I've screened it with every anti-malware tool I have, and have found nothing). Basically, you earn points for playing certain games (the list is about 300 titles), and then you can trade large numbers of those points in for games, accessories, &c. If any games you like are on its Supported list, you might want to give it a shot.
Sunday, May 11, 2008
Internet Hype Machine, Part II
Originally, this was going to be on the end of my last post, but upon realizing how long my ruminations on Shadow of the Colossus were, I decided that putting them in a separate post might make it a wee bit more visible.

I finally beat the original Starcraft, sans cheats, and have to agree with Todd that despite a few fun missions, the Protoss campaign drags a bit more than the others. There's a weird transition in the middle: the first chunk of the campaign gives you access to Zealots and Dragoons while your enemies having 90% of their tech tree available, and then the last few missions rapidly unlock your higher-tier units and you just stomp them with Carriers. Satisfying in the end, but with a bit of drudge that I wasn't expecting. Now I'm on to Brood Wars, and looking forward to that. For a 10 year-old game, it's still very fun and playable. The only things that have aged less than gracefully are the graphics and, to a lesser extent, the control interface. Those have been far surpassed by more modern RTS games.
Suffice it to say that Starcraft II is increasingly on my mind as I play through the original. There haven't been many updates at the main site recently, but 1Up.com did a nice week-long series on the upcoming sequel which can add some more grist to the Internet Hype Machine. Mill-chine? In any case they have some nice new information and more recent impressions, plus the amusing fact that Blizzard's pre-alpha build of Starcraft II is more stable and balance than most games' open betas. With WoW as a funding base, though, who's surprised?
In any case, the play-throughs of Starcraft and now, the original Fallout continue. My eyes burn at the graphics, but they've been worth it so far! And now, without any further ado, Space Pirates! (courtesy of 1Up's Worst Video Game Box Covers Ever feature):

I finally beat the original Starcraft, sans cheats, and have to agree with Todd that despite a few fun missions, the Protoss campaign drags a bit more than the others. There's a weird transition in the middle: the first chunk of the campaign gives you access to Zealots and Dragoons while your enemies having 90% of their tech tree available, and then the last few missions rapidly unlock your higher-tier units and you just stomp them with Carriers. Satisfying in the end, but with a bit of drudge that I wasn't expecting. Now I'm on to Brood Wars, and looking forward to that. For a 10 year-old game, it's still very fun and playable. The only things that have aged less than gracefully are the graphics and, to a lesser extent, the control interface. Those have been far surpassed by more modern RTS games.
Suffice it to say that Starcraft II is increasingly on my mind as I play through the original. There haven't been many updates at the main site recently, but 1Up.com did a nice week-long series on the upcoming sequel which can add some more grist to the Internet Hype Machine. Mill-chine? In any case they have some nice new information and more recent impressions, plus the amusing fact that Blizzard's pre-alpha build of Starcraft II is more stable and balance than most games' open betas. With WoW as a funding base, though, who's surprised?
In any case, the play-throughs of Starcraft and now, the original Fallout continue. My eyes burn at the graphics, but they've been worth it so far! And now, without any further ado, Space Pirates! (courtesy of 1Up's Worst Video Game Box Covers Ever feature):
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