
Reading them at work can be dangerous, for their hilarity is unparalleled. Especially when cephalopods are involved.
Fun facts: "cephalopods" is not in blogger's dictionary, and I still hear all of T-Rex's dialogue in Hans' voice.
So despite my generally anti-MMO leanings at the moment I decided, about a week back, to give EVE Online another try. A little over a year ago I did the 14-day trial, and generally enjoyed it but wasn't enthused enough to start paying the subscription, and thusly my character was forever consigned to the bio-mass reprocessing station. Recently, however, I've been feeling an extreme affinity for sci-fi and space-based games and media: witness my recent glowing experience with Homeworld: Cataclysm and the resulting review on GGE). EVE had come highly recommended to me from several people, and the general concept - a starship-based, player-driven sandbox galaxy - sounded extremely appealing yet again, just as it did a year ago. And since I wasn't in the middle of researching for comps, I figured I might have a better time with it this time.
But I really don't want to spend that month, or probably several months, getting skilled up and familiar enough with the intricacies of PVPing in an extremely unstructured world, just to spend the rest of my time in the game worrying about losing my ships at every turn. Because the game is VERY high-stakes for a game, and it encourages player piracy, skullduggery, and competition. This means that it also practically requires an active, supportive, and cohesive corporation to back you up, which is the part that appealed to me the most (other than the sweet spaceships, made all the more beautiful by the recent graphical redesign and upgrade).
Vampires have to save their food source - last group of humans on earth - from a planet full of zombies. Interesting concept and a good comic...read it, good sirs and ladies.
Battleships Forever: Easily the best of the free offerings I've come across so far, this is a top-down space strategy game. It has superb graphics (for freeware) and excellent gameplay. The look is quite stylized and almost wireframe, but not as rough-looking. The weapon and explosion effects are great, and seeing the ships split into their constituent chunks is immensely satisfying. The gameplay is a mix of standard RTS movement/attack with an emphasis on positioning - for instance, lots of ships have deflectors, which make certain parts of the ship completely invulnerable. So, you have to get behind it, or flank it, all while outpacing the ship's turn rate. The only flaw I'd say is that it actually goes a little too fast for a game with as much tactical depth as it has; I'd like a game speed bar. Still, I highly suggest this one.
Travian: My browser-based strategy game du jour, it's been good so far. Nothing revolutionary in form: you build up your village with warehouses, walls, markets, and soldiers as you expand your resourcing operation and defend against attacks. I managed to stumble into a pretty active alliance which definitely improves things. The mechanics do encourage cooperation though, with a lot of trading and mutual defense options. I'm on there as Blackfish on the 3x (triple speed) server, if anyone's curious.
So my poor waffle-based place of employment has been shut down since last Sunday, when the ceiling bubbled and proceeded to spill lots of dirty rain/snow water down in the kitchen. According to the owner (who's also my old professor - I enjoy having connections, even if they're just to the waffle industry), they'll probably be closed down for another month. Which isn't the best news for my bank account, though it does give me even more free time, not that I need it. Ah well. Every massive water leak has a silver lining. Or at least it does if its not your main source of income, and you're not financially invested in it. Unless that silvery color is mercury...hmm. Though mercury IS the sweetest of the transition metals.
So I finally finished Okami. I started playing this back in...let's see. March. Well, comps sort of killed that, and then a summer of not having the PS2 hooked up to a TV. Then, WoW kind of ate all my gaming time. But I finally beat it!